
Find the clues, put the plan together, and find out whether you can get out before time runs out.
In the cell every detail counts — and so does every team member. The plan is hidden right around you.
Bars, cold light, echoing noises — from the first moment you feel it: you have to get out of here.
Nothing is what it seems. The most innocent-looking object might be the key — literally.
It's up to you to build the plan from the clues — step by step, together.
60 minutes. The patrol won't wait — and the best escapes are decided in the final minutes.
There's no solo heroics in here. If you spot something, say it — every piece of information belongs to everyone.
When the lock clicks and the door swings open — that's a moment you'll celebrate together.

There are no solo routes in here. You have to watch out for each other, notice the details and make every decision in time. Getting out doesn't come down to one person. It comes down to all of you.
Fast-paced and exciting but not frightening — perfect as a first escape room.
You want a fast-paced adventure built on thinking together.
You want something where you genuinely have to work together to succeed.
You're trying an escape room for the first time — this is the perfect way in.
You don't just want to get out — you want to do it fast and smart.








From 2 to 8. For the escape a team of 3–5 is ideal — more eyes see more, and the plan comes together faster.
Absolutely. Prison Trap is one of our best entry-level rooms — logical, fast-paced, and the game master is there throughout if you get stuck.
Easy to medium — an exciting challenge for beginners and a race against the clock for experienced teams. It can be solved both quickly and cleverly.
No — it's tense and exciting, but there are no scares. The atmosphere comes from escape fever, not fear.
You have 60 minutes for the escape; with the briefing and the wrap-up, allow 75–90 minutes.
Very — the escape only works through cooperation, so teamwork here isn't an expectation, it's the gameplay. Several teams can start in parallel.
Yes — the room works fully in English. Just let us know when you book.
Online, in a few clicks. Cancelling or changing your booking is free up to 24 hours before the game.
The door is locked. Time is running out. Getting out is up to you.
Beginner-friendly • Playable in English • Free cancellation up to 24 hours